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Echoes of Wisdom, it’s time for Zelda Maker
After The Legend of Zelda: Echoes of Wisdom, it’s time for Zelda Maker
Nintendo should eventually return to the dungeon-making game idea it had during the development of The Legend of Zelda: Echoes of Wisdom.The Latest Tech News, Delivered to Your Inbox
Zelda: Echoes of Wisdom Was Originally Going to Be a Very Different Kind of Game
Zelda: Echoes of Wisdom didn't start out its development as one might expect, with a very different direction initially planned for the title.
The Legend of Zelda: Echoes of Wisdom originally had a dungeon-maker
Nintendo at one point toyed with the idea of letting players design their own dungeons in the new Zelda game.
Echoes of Wisdom started as a Zelda dungeon editor game
It might not have a level editor of its own, but The Legend of Zelda: Echoes of Wisdom started with an idea that was a lot like Mario Maker. On Monday, Nintendo published part one of its “ Ask the Developer ” series with long-time Zelda producer Eiji Aonuma and game directors Tomomi Sano and Satoshi Terada.
The Legend of Zelda: Echoes of Wisdom was almost a dungeon builder
The Legend of Zelda: Echoes of Wisdom is another very unique game set in this storied franchise, not just because Princess Zelda is a protagonist, but also due to the art style and gameplay as a whole. It turns out, Nintendo had even crazier plans and ideas for this title, including that it once was a dungeon builder.
Zelda: Echoes of Wisdom Started Out as a Custom Dungeon Maker
According to Nintendo and Grezzo, there was once a version of The Legend of Zelda: Echoes of Wisdom that let you make your own dungeons.
The Legend Of Zelda: Echoes Of Wisdom Features Franchise's First Female Director
You probably haven't heard of Tomomi Sano before, but the Nintendo employee just broke a big barrier for The Legend of Zelda series. She is now the first female director for the franchise after helping to helm The Legend of Zelda: Echoes of Wisdom, which comes out in mere days.
The Legend Of Zelda: Echoes Of Wisdom Includes "Over 100 Echoes"
Echoes of Wisdom has been built around "being mischievous" and it seems to help with this Nintendo will be giving us access to more than 100 echoes. Echoes, in case you missed it, are officially described as "imitations of things found in the environment" which can be used to "solve puzzles and defeat enemies".
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on MSN
Echoes of Wisdom actually started out as a dungeon editor
Echoes of Wisdom is centered around a brand new feature called echoes, which began as a dungeon editor concept.The Latest ...
Video Games Chronicle
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Grezzo’s Zelda: Echoes of Wisdom started out as a dungeon creation game
The Legend of Zelda: Echoes of Wisdom started out as a dungeon creation game, it’s been revealed. In an Ask the Developer ...
Eurogamer
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Legend of Zelda: Echoes of Wisdom started out as a dungeon creator game
And, this is when the
dungeon
-maker idea came to be ... and create gameplay where they can be used to fight enemies," he said. And this is how
Echoes
of Wisdom
's Echo mechanic began. "The ...
The Escapist
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Echoes of Wisdom Was Almost Mario Maker Meets Legend of Zelda
During the latest Ask the Developer article on Nintendo’s official website, we had the chance to see a bit more into the ...
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