The Legend of Zelda: Echoes of Wisdom is another very unique game set in this storied franchise, not just because Princess ...
Zelda: Echoes of Wisdom didn't start out its development as one might expect, with a very different direction initially ...
Nintendo should eventually return to the dungeon-making game idea it had during the development of The Legend of Zelda: ...
You probably haven't heard of Tomomi Sano before, but the Nintendo employee just broke a big barrier for The Legend of Zelda ...
We've heard how The Legend of Zelda: Echoes of Wisdom has been built around "being mischievous" and it seems to help with ...
Nintendo is continuing its Ask the Developer series of published interviews with game development leads, this time on The ...
The New York Times crossword puzzle can be tough! If you're stuck, we're here to help with a list of today's clues and answers.
Zelda is off on her own adventure for the first time ever (there definitely weren't any games starring her on CDi) in The ...
A senior Nintendo official goes on record to explain why Link isn't the main playable character in The Legend of Zelda: Echoes of Wisdom.
Nintendo's latest Ask the Developer interview shines a light on exactly why Princess Zelda is the protagonist of Echoes of ...
Initially, Link was to be the protagonist in Echoes of Wisdom, Aonuma explained, but the developers realised that if he still had a sword and shield there would be no reason to use the copy and paste ...