The game industry is a cut-throat business and Krafton had the guts to bet on passion and creativity over sales. There is no ...
Hint: it wasn’t because the studio was a major moneymaker. Despite being Xbox’s biggest and most charming exclusive released ...
PUBG's studio reckons a Hi-Fi Rush sequel might not make the company buckets of cash, but the team wasn't saved from a ...
Krafton CEO Changhan "CH" Kim said that the South Korean publisher acquired Hi-Fi Rush developer Tango Gameworks to preserve ...
Most business deals like this are about money to some extent, but Krafton CEO said the deal to buy Tango Gameworks was more ...
With the Hi-Fi Rush IP secured by publisher Krafton at the eleventh hour, Tango Gameworks was saved from the cutting room ...
It was a surprising bit of feel-good news when Krafton, which publishes the hit battle royale PUBG, swooped in to buy Hi-Fi ...
They want to try something new, and we want to do more of that." Following its acquisition of Hi-Fi Rush studio Tango ...
Speaking with Game Developer, Krafton's CEO Changhan Kim explained the decision to save Tango was not a financial one. "We ...
Krafton’s CEO says he doesn’t expect a potential Hi-Fi Rush 2 to turn a big profit, but that aiming for profits “shouldn’t be ...
South Korean gaming giant Krafton's recent acquisition of Microsoft Corp.’s MSFT Tango Gameworks, known for titles like The ...
Krafton is a pretty big company, but Microsoft is very complicated," Kim told Game Developer. "We wanted to help the team ...